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Sir Spacebar

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Posts posted by Sir Spacebar

  1. For the first one, i'm guessing ToeJam and Earl

    They had sick beats - Funky soundtrack and amazing 90s lingo.
    despite being "foreign", - They're aliens.
    Gross names. Fun gameplay. - Toejam. The game was also a critical success with the gameplay being one of the good parts.
    Weird world to explore in. - Elevators. Islands. Self Explanitory.

     

    Thanks Pix!

    • Like 1
  2. I made some new tracks recently and put them on my soundcloud. Most of them are mashups, some of them are actual arrangements.

     

    Drill Nye the Science Wisp: https://soundcloud.com/sir-spaceberr/drill-nye-the-science-wisp

    M&L Bowser Inside Story - In the Final - Breakbeat arrangement: https://soundcloud.com/sir-spaceberr/something-about-the-bowser-inside-story-final-boss-theme

    Space Jam at Gaur Plains: https://soundcloud.com/sir-spaceberr/space-jam-at-gaur-plains

  3. I recently finished up to night 4 of FN@F2. Have to say, it was kinda disappointing. Don't get me wrong, it's a great game, I just don't think it was worth all of the hype.

    Winding the music box is always very tedious. Not to mention the fact that the game doesn't really give you any instructions on how to deal with each animatronic. And when you pull down your camera, most likely either old bonnie or chica will be right in front of you, and the window of time you have to pull out your mask is too short. The sudden appearance would most likely catch you off guard, and 80% of the time you will die.

    This could be a nitpick, but I dislike how the only cameras you only actually need to use are the two vents and the prize corner.

  4. I think a "sonic song" has to have a fast pace. Around 130 to 190 bpm, i'm not sure. But they usually consist of real instruments with electronic filters and small blips and bloops. Cyan City 1 has that electronic buildup and drop at the beginning. The middle has that arp. The second loop has an electronic drum that slowly builds up into a dnb style beat.

    But for act 2? (I'm not really sure if you're talking about act 2 or 3 since you mixed it up a bit, so I'll get into that later)

  5. Yes, do you know how to write music on a Sega Mega Drive sound font?

    If he can't, I'm capable of arranging it on megadrive sound. I also have some decent knowledge on FM so I don't only have to rely on the GenesiSF. My composing skills are terrible though.

    I don't even need midi's of tracks, I am quite good at transcribing.

     

     

     

    EDIT: look at all these tracks i have genesized

    m6BxDID.png

  6. After playing around with lv 9 CPUs, here are my findings:

    Villager is stupidly easy.

    Pikachu is still a freaking beast.

    Megaman is about on par with level 6 CPUs

    Link has the reflexes of a freaking ninja

    Mario is the least unfair of them all.

    They seem to also have an affinity for neutral b spamming. 8/10 times they roll exactly as you do, which seems suspicious.

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