I think I'm ready to post an update on my game! This is a large post so be prepared.
=CHARACTERS=
In a status update I posted earlier, I hinted at adding more characters into my game. I held my promise, and I think I'm ready to show you guys the full cast of Bingo The Multiva!
Salamon
A Multiva who resides in Verdant Valley. He has lived alone for most of his life. After being attacked by some of Darth's robots, he has met Bingo. Salamon decides to tag-along with Bingo on his journey, but he mainly tries to be careful.
Voscor
Darth - "Eh... this guy is a strange case. He's one of the few of my robots that can actually think, act and speak! I'm not sure HOW I created him. He claims to be a useful "Dullahan-bot" but LOOK at him! His head's not even screwed on to his body! He's obviously a scrap-bot!... But if he says he'll go after Bingo.... Ehh. Maybe that's the best course of action to put this thing out of it's misery. Though the cannons on his belly and those fins on his lower body look like they could so something..."
note: final design may differ.
Feina
Darth - "Probably the one person that thinks on my level. Don't tell Bingo or ANYONE I said this but... Eh she's actually kinda cute. But cute looks aren't everything. She's got power. Ooooh does she have it. Ever heard of a witch? Leave it to the old fairy tales to get it wrong. She's a WHOLE different breed! Fire, thunder, ice, earth, you name it! If it's a valid element she probably has a spell for it. She's also able to communicate with those creepy little sclaws. And for some reason she has some control and use for them... Why do I get the feeling that she's... Sweet on me? I'm overthinking it..."
Streyt
Darth - "This guy... Why does he intimidate me a bit? The guy reminds me of a furry guy with a red scarf because of his ammunition... cards. As strange as that is... With his reputation and streak of successful jobs, he seems to be a pretty good bounty hunter. Hopefully this guy will get Bingo out of my hair. And is it just me... Or do his attack names mostly consist of 5 cards used to create a royal flush? Not only does the guy have a real good poker face, but he really IS playing with a full deck!.... Remind me not to cross this guy unless I have no other choice."
=PHYSICS CHANGES=
I've noticed that a lot of people aren't too happy about Bingo's slow startup speed. I have changed that and instead of gaining speed once he enters his running state, I've increased his overall horizontal movement speed as well as altering his friction. If you jump from a stand-still, you'll have a much faster speed as opposed to being on the ground to compensate for slow platforming sections. I've also made it so if Bingo is running faster than his maximum speed, instead of slowing down, he'll be keeping the speed he accumulates. This may be a good thing for speedrunners. For the first time, I've actually seen the camera being a complaint, so when Bingo enters his running state, the camera will pan to allow you to see more of what's ahead of you. Oddly enough, these changes to the physics also fixed SOME collision issues with the steep slopes. Kind of weird of you ask me.
=MANAGER BOSS FIGHT=
You've seen him in my update video of adding explosions as well as the SAGE 2014 Act 2 trailer. He is now complete. As a boss, he doesn't really do a whole lot considering that this is the first boss you'll face. He can shoot up to 6 projectiles from his cannons. Each time you hit his core, he'll react by firing a laser that you'll need to avoid. I hope you guys will like him despite his simplicity.
=SAGE 2015 PLANS=
It seems like my game has done better during Act 2, but there are still questions that people want answered. I don't want to get to them JUST yet but I can say that for SAGE 2015, I plan on having a public beta where you get to play through the FIRST HALF of Verdant Valley! (That's 12 levels in total including the Manager boss fight.) From now until then, I will focus on finishing the remaining levels for the first set of Verdant Valley levels and I also need to make new bonus levels as the Red Coins/Bingo Emblems will allow you to unlock them. If I still have enough time if I manage to get these done early, I might implement some of the first few cutscenes for the game. I'm not quite sure if the bank will have a real use at that point in time, but I'll let you guys know if anything happens.
I believe that is all for today as this was a long write! (Possibly about 20 minutes to write this!) I hope you guys appreciate what I have in store for you!