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Posts posted by Assassin-HeatBeat
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Yeah perhaps you could give it its own activation field.
It worked! Thanks for the advise!
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You mean like the object/enemy's own activation field?
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So, here's the problem flat out. When the solid objects that the objects that use the scrMovementSet/movement_initialize become deactivate, the objects that use said code start falling. Is there a way to make the object deactivate before falling down or anything similar to such?
Example of problem
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Persona 4 The (Golden) Animation
Persona 3 The Movie - Spring of Birth -
Haruhi Suzumiya
Haganai
Squid Girl
Lucky Star
The World God Only Knows
Watamote
Danganronpa The Animation
Kampher
Akame Ga Kill!
Tamako Market
Problem children are comming from another world aren't they?
Ground Control to Psychoeletric Girl
Also known as my unfinished anime list excluding TMOHS and Lucky Star.
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I suppose my recommended game would be Monster Racers on the DS.
I stated this about a couple weeks ago somewhere, it's like a mix of Mario Kart and Pokemon. I hardly hear about it or see footage besides trailers.
I've seen this one Let's Play from this Assassin HeatBeat guy....It work's really well for what it is and it's something like....like....like $63.55 -
So it's been a month since the last update :/ Welp, so many updates were made....I think....I can't remember what I've done since sadly. But anyways, who cares about the past? I do, cause I need somethings from the past, but anyways, for real this time, it's time to talk about updates.
-Balloons were added
-Water was added (along with actual water physics)
-Fire (not in screenshots) was added
-Sonic The Hedgehog (2006) slide kick was added/Slide was modified
-Tails was added
-Tails throws actual bombs as apposed to dummy ring bombs
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TAKE MY MONEY NEKKO-KU-*barfs at stupidity of comment*
Fun fact, I ran out of stuff to say how amazing this is :/ -
HeatBeat/1263-7092-7783/USA/NA/EST/Shulk/7
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Fun fact, this post bothers me since you typed "newest update video" instead of "latest update video". Besides that, this a very nice engine and works well on the android demo you sent beside Emerald Hill lag, but what do I know?
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Why thank yo-WHOOP SMASH GOTTA GO! So, it's been a while...err recently my main laptop's charger broke and I guess that would be a reason for why for a lack of progress...but it's not. I have a crappy notebook, netbook, whatever with Game Maker and I was able to save a backup on DeviantArt's Sta.sh, yay. So lately I've been working on Thunder....by moving it to a new engine. At this point of time, Sonic has been partially added along with most of the added code from Thunder and so far this is going far better. Note that after this next demo, the test zones won't be present at all, in game or coding. Whoop.Hi heat!! sonic-rhaian, from DA. Your game is going awesome in my opinion. Good Work!
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Where's my Lotus Juice? I mean SEGA owns ATLUs now ao it makes sense...anyways had fun playing this.
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YO! I'm still here, and just remembered that there's an edit functions Anyways, I have worked on the game a buttload, excluding level development, like view size and controls and main menu and such....Oh yeha, screenshots
REDONE HUD AND 480 X 270 RESOLUTION
NEW OFFICIAL MAIN MENU (Don't mind the trees, please?)
EDIT - S & D have switched controls as well. Now to go make the VELVET ROOM!
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Did you put objGlobalController?
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Well than, thanks Felik Now for some math...
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Alright, as of my tech demo I was told that my water physics are bouncy. I halved everything (except De acceleration, multiplied by two). So how are water physics actually suppose to be, math wise. Was two a bit too much or something, I wouldn't know :/
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I did it I finally did it! Still have no idea what caused my problems of having this
BUT WHO CARES! I FIXED IT! NAO IT'S PRETTY :3
Also a couple things were added or changed like
New Animations (Waiting, Look up, better Superpeel out, Air dash animation, Breath animation)
3D Water Parallax
Super Sound
60fps
Better homing attack code
Balloons
Rails
Monitors that change their sprite depending on if they're touching the ground or not.
Homing on monitors
Wall jumpNow I'm off, to finish this level! (I lied)
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I was disappointed your game wasn't at SAGE Heat. Why u do dis XD
Probably cause I was moving and unpacking, and shopping, the usual crap you don't expect me to do, wait what? >.>
Anyways, the game is getting a sprite overhaul, by which I mean inside the game, I'm rearranging and adding sprites for most stuff, like the character and levels. This also means I'm going to take alot of my time just working on just characters and remodeling the levels cause of sprite changes, but it'll all be worth it :3 Also turns out you can port Game Maker: Studio games to PS3, PSV and PS4.....not that it means anything in this case....
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Mockups are a thing :3
Moving on from that Unleashed based thing, I'm still working on that Paralax thing (I posted something in Fan Game assistance cause I have no idea what's going on in engine and most of those I still have contact with don't have any idea either.) But as of now, putting out ideas and also...if you all approve of this mockup and I make it into Thunder, would you like
Ranking systems like the modern games and the character appearing even when they've walked off screen or Rush style like before.
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Back in the Fan Game Assistance page, I forgot the song and stopped giving a crap :/ Anyways, anyone here remember Damizean's Hydrocity Style 3D Water Example (http://goo.gl/miuUUd)? Well I do So I used it, scewed around and birthed this thing! 420x224
After that thing I attempted to import it into Sonic Thunder (an Engine like this http://goo.gl/PqRb7u mixed with water from this http://goo.gl/BAbmGF) and I got this result The background is HUGE!
I have no idea what caused it. .-. Realizing that I signed up to a community of
losers with no life and that I am one with in most waysFan Game makers that some have some experience with Game Maker, why not you all help meh . You can either import the 3D water to either the engines I've linked to or explain what I've done wrong or call me a "lazy faggot who can't do anything right with his life and should die." Wouldn't be the first time. -
Okay first off, new screenshot, yay.
Second, m I'm trying to change up the paralax and with this change, the background and the actual water color won't exactly match (which will bother the heck of me) so I'm questioning weather you all would still like sunset or will allow me to change it to the first one on this http://www.deviantart.com/art/Background-Compilation-Ocean-441813967 ...
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MODE 7 BOY!!!!!!!!!!!!!!!
Anyways, from the looks of it, you want to destroy my childhood mind and implode what I thought what would never happen......a Sonic game.....Nintendo-fied....don't judge my childhood....I want more mode 7 -
This looks rather interesting, I'm looking forward to this!
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Pretty nice work there, mate.
Danke! Now I would show a new screen shot but on mobile & shiet
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ARG MY EYES! They're on fire! WHY?! Cause this is Byoutiful. This looks amazing and I hope it see's the light of day.
Post your screenshots thread
in Game Project Showcase
Posted
That won't stop me from buy the games! It's one of the many things I like in his works.
The one game I might say WOMBO COMBO and mean it with "joy". Guess I should start putting money in my Steam account for once.