So we have been developing a fangame based off the archie comics. Originally we were planning a 10 zone full on adventure, but with real life and things, there is a fear that developing a full 10 zones would be tricky, so we are developing this game in episodes, to allow us to be able to take breaks and things while also having things out there. Anyway... that's just background stuff Now onto the interesting part...
Sonic: The Blue Blur
Story The story takes place on Mobius, which is slowing being completely over taken by an evil genius... know only as Robotnik. He has sent his mechanical army out to destroy the freedom fighters which reside in the Great Forest... One of the few places left on Mobius, that can support natural life. But not for long... Zones Great Forest Zone: The place in which the freedom fighters live and plan their attacks on Robotropolis. But even this safe place can still be infiltrated by Robotnik This zone features simple but fast paced gameplay, featuring shorter levels and fewer traps than the next zones. A good starting zone for people even new to classic Sonic
Demo Coming soon... (Hopefully)
Scorching Sands: An area of land that used to be covered in snow, But Robotniks pollution has caused global warming to completely melt away the snow and to created a desert wasteland Slightly longer acts with the first encounters of the main villain of the game. Filled with quicksand and other traps, you better watch out Fun Fact: Based off Sonic 2s Dust Hill
PS... This is just a mock-up Glacial Glide: What Scorching Sands used to be, the last remaining snowy areas on Mobius, quickly melting away Interesting ice gimmicks and of course, the standard water levels, don't slip... Fun Fact: Based off Sonic 2s Winter zone Casino Chaos: Well how else is Robotniks going to make his money... A giant casino open to everyone, where the odds are always in his favour... But those who do win, often end up with a few "upgrades" The story really starts to pick up as the adventure reaches its climax The Great Gamble: This is it, the final showdown in the vault, filled with gold and money... And a trap lying in wait Credits: Spykid Mostly a bit of Everything MrLevRocks Level Design and Concepts DarkVampireDee Pixel art Mr Badger Music Mr PotatoBadger Awesome helper, motivator and generally really nice guy Xebec
Music
Great Forest Beta:
https://www.dropbox.com/s/d5nvgz142baqc26/vI%200.1.1%20The%20Blue%20Blur%20Episode%20I%20Beta%20Demo.zip?dl=0