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I also made an NES Sonic mockup, that uses 8x8 sprites, 8 3-color palettes(2 of them are reserved), and only NES colors(SMS is a WIP): http://bit.ly/1G5mxQ6
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there good
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Pretty cool how you were able to represent Sonic in an 8x8 block, and I'm glad that I'm not the only one who knows that interactive sprites on the NES only had three visible colors per palette, not four
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SMS has two 16-color palettes (one for FG/BG, one for sprites) that use colors from a 64-color master palette.
However, such small sprites will be very hard to track in a big open area at high speeds. You'll need to up the sizes to double what you have now.
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