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Posts posted by BlueParadox
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i'm so disappointed right now...
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can you create a game with this (engine) ?
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hmm... does this engine support 360 physics?
because sonic clearly changes "shape" every time he runs above something...
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- Don't post whats not yours in here as a topic If you want to inform people find a do it in a discussion or something. unless your gonna keep us updated on the progression of this game don't say "if your interested" and redirect us to another site.
Actually, one of the developers of the game said that I could create a thread about their game...
Also what do you mean redirect to another site? if you mean facebook, that was just for people who have never seen the project and for those who want to join in the project.
Also: what's*, you're*
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Ok, we will probably have 3 acts available fairly soon as we are finishing off the first zone now. We are still after at least 2 more Beta Testers so do not be afraid to help out
We may even get a nice Winter Demo up for you guys with the first zone finished. I may have found someone that knows about programming in CF2.5 irl, so hopefully new gimmicks, enemies and bosses are coming soon. Just got to wait and see...
Can I be one of the beta testers please?
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Legal reasons?
The hell were these guys doing?
As far as I know, I think it was because SEGA Didn't want anyone working in any sequel for SA2.
Still I don't remember though, it was a long time ago.
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This time it's not just adventure, it's velocity.*
- Vacancies~ <available>* Vacancy information* : SFM Animators needed for cutscenes. Those interested can get in touch and APPLY by leaving a comment below or simply by messaging the page for more info!( Please note that at present these positions are unpaid and it should also be noted that - Sonic Adventure Velocity - is a NOT-for-profit game).Best Wishes TO All ~ The RAA Studios TeamSo there is a game development studio called "RAA Studios" that's developing this game (I think it's a fangame i don't know but once i get more info of the game i'll post/edit here) called "Sonic Adventure: Velocity". It's a 3D Game and it's a prequel to SA3.Some months ago the game was in development, but due to legal reasons (this includes SEGA) the game had to be cancelled and so on. Yesterday (5th November 2014, Wednesday) RAA Studios had announced that they were back in development!They also need someone who's skilled/professional using SFM (Source Film Maker) to make cutscenes for the game as mentioned in their facebook Page:"* Vacancy information* : SFM Animators needed for cutscenes. Those interested can get in touch and APPLY by leaving a comment below or simply by messaging the page for more info!"Info:If you are interested then apply via their email: [email protected]or simply go to their facebook page for more info:Hubworlds are currently planned for SA:V, but they need more people to know about their game, so share the news! I think they still need UDK Level Designers!Attached Thumbnails -
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gonna try this out now
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that is some epic screenshot!!!
so if you're saying that the final boss is almost completed, then will the game be released after you complete it?
or do you still have a few zones left?
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You forgot the trailer:
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OverBound I played this game and let me say that this is very impressive!
back in 2011 when I first saw sonic time twisted I thought that the game wasn't awesome because of it's sprites.
But this year I decided to try this game to see if it's really good as people say. When I played the game; My god, I haven't seen a fangame like this for years!
I hope u the best luck!
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Maybe i should change he's name to "Neon"
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I'll be sure to do a special playtrough of this AWESOME Fangame!!!
Greatness awaits! -
Making a game that's as complex as Sonic the Hedgehog is never going to be easy. The purpose of Worlds Delta is to ease the pain by doing the really hard stuff for you, so you can just focus on creating enemies, bosses, level layouts, and interesting gameplay gimmicks It would probably be best to start with making smaller, simpler games first, so you can learn how the tools work. Once you get more confidence, you can use Worlds Delta to create that Sonic fangame you always wanted.
Thanks for the advice!
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I wish i could create a fangame too but... it's so hard!!!
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I'll do it! but do i have to record or something?
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Uuhh... Guys do u know any good recording programs around the internet? Fraps is getting kinda annoying when recording Sonic Chrono adventure ( It lags all the time, Specially in the Polem City Zone, My god, it was like Fraps did that on purpose!)
So... yeah any ideas?
P.S - Sonic looks like a vampire (batsonic?) in the polem city, BTW what is the button to play as "Raiden Sonic" in debug mode?
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Lake how do I get to the polem world?
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Gosh doing Playtroughs of this Game is so difficult sometimes! BTW the game didnt crash after i defeated Grandpe, i didnt need that save after all...
Grandpé = Bigfoot
Here's my Sonic Chrono Adventure Playtroughs Playlist:
http://www.youtube.com/playlist?list=PLcGxCFTACupV7vilvlGqJJUHU0VLK0vkl
Sonic 3 & Knuckles: Pro Survivor
in Game Project Showcase
Posted
this looks promising