Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

Blue Frenzy

Members
  • Posts

    784
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by Blue Frenzy

  1. 1st topic updated with some help for the boss.
  2. Let's see. It's the 1st release of the game, so its very ussual that a lot of bugs appear. remember i did a quick demo because ill take a large vacation so i had no time. About spindash: adding a stronguer sould could work. I dont know why people dont like it because no one said what was wrong with it. I will try to fix it. About toxic water: Each zone you clear will give you an antichaos. Each antichaos gives you a new power, and one of that powers is toxic resistance, so you will be able to go under toxic waters pick up that life and maybe fin some new pathers with more than 1 surprise. Training mode: For sure all this features should be learnt. The only thing i did for now was to release some movies showing how to play. Final version will have a completely detailed training level, even showing when are the best moments for using the boost power. about ring lose: i am thinking in a new way for do this. The 1st thing i have in mind is that each hit you receibe without get any new ring, rings will be launched more and more stronger, so after a few hits you wont be able to recover your rings. It gives you more chances for defeating bosses and it will prevent the lose-pick movement. about victory animation: ill try to make sonic skid after he touch the end panel so you can watch the animation. About ranking: ill add a ranking, but not same as in adventures. This one will deal for speed and depending of your time you will receibe a medal. There will be 4 medals. Copper, silver, gold and emerald. at first you only will be able to get the golden one as maximun, but after you get the final power, the plasma boost, you will have a higer max speed and your time record will be lower and there is a possibility of win the emerald medal. something not implemented yet. about enemy bounce: well, all the enemies works as bosses (bosses are enemies as well) and you bounce backwards when you hit it, so even if you are rolling, you will bounce back. If you want to pass through the enemy you can use the boost mode. now is my time to ask. Wich are those bugs everybody speak about but no one say? whats wrong with toxic sewers? really bosses are that hard?
  3. the horizontal lazer boss is a bit hard to defeat. Just crouch down until lazer stops and then spindash at him and jump at the top of the robot
  4. He meant the zone boss, the 3rd playable level, not the panic city bosses.
  5. It's so bad that some people cant play this game due to the speed limitations. I hope that porting it to mmf2 would speed it up.
  6. No. There is no emeralds in this game. The basic story is that some strange spheres appeared. They are named antichaos and they disable the chaos emerald powers. eggman has got them all and sonic have to recover them to destroy the spheres and regain the super power.
  7. If you finish the zone boss you will have the reward of 50% more acceleration.
  8. oh. SFA is not stopped. I continue working on it. This is only a side project. Until i get the cutscenes for sfa i wont be able to continue. Just waiting. Ok. Jump is a bit hard to modify. There is a antigravity skill that makes you jump so high. So, if i increase that jump, the future jumps would be enormous. Fullscreen will be done in the future. Music would be hard. It's hard to find a not very known music that fits the terror theme. There are 17 music themes and each zone play one of them, not one music per zone. About the new power ups, you dont have to use them if you dont want to. The high speed one is required. Some places only are available if you are at the max speed. I think bosses are a bit difficult. What to do for make them easier? no idea.
  9. Ok, about the ring lose. you can only pick your rings once, until you pick another ring. I did this for prevent the lose/pick movement. If you are unable to finish that boss, go backward and get the shield. Only 4 hits for boss. It should be easy. The ring level is how many rings worth each ring you pick. For the zone boss, you have to finish the toxic sewers zone (find the bottom exit in panic city). once you did it, click on the pink circle in the map. For defeat that boss you have to use the eggs to climb up the building.
  10. Ok, im going to take a large vacation, so I wont be able to release anymore for sage. This is what I have done. I has been compiled all the levels I have for sonic utopia and I has been make this demo. It took me like 1 entire day for make the map screen >.< So this is a bit improved, specially the map level. I will resume how to play. Dont come asking me how to begin the game. Take a minute for read this, at least while downloading the file. Download http://www.academiarpg.com/personal/damizean/descargas/SUdemo1.rar In the main menu, there are a few options. Only exit, continue and new game are working. The difference between new game and continue is that new game will erase all the saved data. Map screen: This is a beta map for su. ONLY 3 levels are playable: Its a bit hard to notice wich levels are opened so i made this screenshot. The dots with a red circle are the playable ones. ANY OTHER OPENED LEVEL WILL SEND YOU TO PANIC CITY. Click on the dot and then click on the entrance. For now, only 1 entrance is available. For unlock Toxic Sewers you have to finish Panic city by defeating the boss located at the bottom( follow the ingame movie pathern) For unlock the Metropolis Madness boss fight, finish toxic sewers. How to use the powers: Hold ctrl while running at maximun speed to turn a fireball. Keep the fireball movement to get the max speed. While you are a fireball, no enemy can hurt you. Hold ctrl in while jumping to shot yourself down and get the max speed. here is a little help screen: BOSS HELP horizontal lazer boss is a bit hard to defeat. Just crouch down until lazer stops and then spindash at him and jump at the top of the robot. Spindashing will help you to have enough speed for bounce back and dont be hurted. It explain everything. Anything more, just ask. Comments will be appreciated.
  11. I saw most of this levels but they always impress me. Nice work.
  12. Well, i finally finished the game. Gameplay: gameplay is very nice. Simple, but effective. The weapons are completely different and they have their own use. Sometimes is hard to guess what to do and you have to think. Game is a bit hard and it takes some time to find all the crystals. A nice challenge. At some places its hard to know where are you going to and ussually you finish falling over an enemy and being killed. There are a few minor level design faults. Overall: 9 Graphics: Original graphics, original levels. It has a cartoony look that makes it different from most fangames. Simple grounds mixed with a more complex foreground. I like specially the sugar canyon level. A very nice level. overall: 10 Sound: Non original musics or sounds, but they fit the levels. Its a nice feature to have a secondary soundtrack for each level. overall: 8 Final rating: A must play game, specially if you like the search games. There is no annoying bugs, nice to play, but sometimes it's a bit frustrating. overall: 9
  13. Please, a quick help in the last level. There is a red box under an ice floor. I have no idea how to break it. Its the last crystal. Please help.
×
×
  • Create New...