http://www.freewebs.com/sonic_softdatabase1/Advanced_Saving&Loading_for_MMFX.zip
Alternate:
http://www.sfghqmb.com/attachment.php?attachmentid=14&stc=1&d=1149672840
Just right-click it and choose save target as or copy and paste it in the address bar.
This shows how to make saving and loading objects work for MMFX ONLY. It does it instantly by combining the global array object and the fastloop object. All extensions and dlls required are included with the zip. This may be helpful to someone who's interested in making a level editting feature or external level packs for a game.
To place an object, double-leftclick. To move an object, leftclick once, hold it down, and move the mouse. To delete an object, rightclick. If you want to load or save a 'level', type in the name and choose save or open in the menu options. You can test your 'level' by clicking test level in the options and stop testing by clicking stop test. That's it really.
If you want to use it, you'll have to understand the basics before editting it. There's barely any events. Many of them are for level testing and menu selection.
Remember to give credit to LarkSS if used. Enjoy... I guess. =p
BTW, there are no comments for the events. Maybe someone might put in the time to do so, but I doubt it.
MMF version is now complete!
...And fully commented!
+ 3 extra levels!
http://www.freewebs.com/sonic_softdatabase1/Save&LoadMMF.zip
Alternate:
http://www.sfghqmb.com/attachment.php?attachmentid=15&stc=1&d=1149672840
Controls
*Editor*
Double-LeftClick = Place Object
Single-LeftClick+Hold = Move Object/Arrow
Single-RightClick = Delete Object
*LeftClick+Hold*+Left = Change Object Left
*LeftClick+Hold*+Right = Change Object Right
*Test Play*
RightArrow = Move Right
LeftArrow = Move Left
Shift = Jump