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null1024

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Everything posted by null1024

  1. Basicly, almost *every GM sonic fangame. --Including-- *Sonic One Shot *Sonic Rundrive *Sonic RunDrive 2: Sonic RunRush *A whole bunch of mine that haven't been posted I can only find a handful of advance sprites that don't clash as much with Genesis.
  2. I need the textures for the Amy and Tails 3d models.
  3. If that really was true, Sony products would look like the Wii and the Mac Mini (even though the Wii has nothing to do with Apple)
  4. I need help with the slopes...
  5. Look's slick! *d-loads* Bug: When he moves, only his afterimage is visible, not the ordanary sprite.
  6. That last comic REALLY scared me... Oh, and I have Vitalize, but it made me re-dload it.
  7. I've noticed sone of the utilites for ProSonic are still dos apps. Will they run on XP? cause otherwise alot of people will suddenly need DosBOX for only a few apps.
  8. Ohh... I forgot the name was taken... Oh, and I implemented moving enimes yesterday.
  9. OK, i'll work on gimmicks today. Pictures: Before.JPG - Before pressing the button After.JPG - After pressing the button
  10. How does the game use the extension, if it dosen't exist?
  11. Hey, i memorized exactly how to make the engine, so it's the first thing i try.
  12. That's the same sheet I have, only mine has more animations. Oh, and I secretly updated the demo. Yay me! I didn't announce it before because i did it a little soon, and waited for you to want me to fix stuff that i didn't notice, and fixed half of the things.
  13. If this game plays as well as the screenshots imply, Sonicteam is going to try to hire you.
  14. I'm using the MFZ's Ultamate sonic sheet (Sonic 3 styled sprites).
  15. Rael, i would have used a diffrent one if I could find one. (that fit the style.) New Screenie: (SonicXcelPic4.JPG)
  16. I have a name sugestion: Cold Steel.
  17. I put one in later in the level. And in Act 2 i put in rails. (this on my hdd) Umm, actually they are all MD styled, the sprites are all from the Ultamate Sonic Sheet.
  18. Jumpbutton told us on the old forums that he made it like that when he first posted the demo
  19. Actually, below one of the badnik bridges, there is a second path. The stage will be bigger, i just made a end plate there so i could make the game look better, and not end with a cliff or a end-of-room. Oh, and theese enemies are supposed to float there, i designed the level around this fact. There will be moving enemies (once I find a better badnik sprite.)
  20. Here's my bystander-ey guy. And a logo.
  21. Story: Eggman wants to take over the world. Sonic must stop him. There. Gameplay: Basic sonic gameplay with space as jump. link: http://mei201.sitesled.com/SonicXceL.exe.zip This is my first Mega Drive styled game EVER.
  22. As i am going to be working on several mini-projects to relieve myself from the stress of fixing the engine without replacing it, because the engine can do much better, this thread won't be updated much.
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