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null1024

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Posts posted by null1024

  1. Crud...

    Ok, the new engine is 1/2 way implemented, a hyper beta demo of it is up for download, it's engine180.gmd, at the first page d-load link.

    [Edit]

    ...I got ninja'd. Crap...

    You posted before I was done typing. And your post is long!!!

    ^ And in reply to the above post ^

    I'm currently working on implementing Dami's slope engine for GM5.3 into the game. engine180.gmd is the ultra-beta...ish new demo. GM5 is needed. EXE will come soon.

    [edit 2]

    engine180.exe is up. That's the ultra-beta (almost alpha-ish) engine test.

    Download page:

    http://www.4shared.com/dir/2277153/c01b1c0/Fangames.html

  2. Ok... Fsck this... I'm using a 180 engine now... (Can't use 360 that well in GM5, and GM6 games don't agree well with my lame comp...) The current engine is dated, it's an old Kain one, and I'd use MMF if I had some money. But I'm flat broke.

    Crap... firefox just crashed...

    Ok, and the sprites were kinda just quickly done until I could get some in.

  3. Download SonicRunDriveX demo v1.00.2/Engine v1.01.1 or Sonic RunDrive Final v2.20.0 --Note, version numbers may be wrong...

    Sonic RunDriveX.

    A sequel to a VERY old fangame I made AGES back (downloadable). (Some of you may remember it...)

    To keep in the spirit of the original Sonic RunDrive, I am not using a 360 engine. I'm using Kain's engine currently, with some modification (more springs, no autojump, more Sonic animations).

    I don't have much of a story (yet), if you really want to see the story, it's in the demo.

    Demo v1.00.2 has 2 normal levels, a boss, and 2 test stages.

    v0.95.5 screenies: (haven't gotten newer ones up yet...)

    pic2_SRDX.png

    pic1_SRDX.png

    Source is up! GM5.3 source, registered not needed, and at the ultimate download link, up there.

    NOTE: Make sure you d-load SonicRunDriveX.exe, not SonicRunDrive.exe if you want the new game!

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