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Posts posted by VectorSatyr
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Happy B-... awww crap, I'm too late. ;_;
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Happy Birthday, good sir.
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Happy birthday, good sir!
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The whole plot of Advance 3 (that nobody probably read except me) is that Eggman screwed up manipulating the chaos emeralds and segmented the entire world into chaotic zones. So naturally, it isn't at all going to look like normal Earth in Advance 3, but yeah... it's Earth, all right.
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I'm working diligently on something I find important to me. Problem is, that something is not finding a job, so there's a lot of friction happening in my life that I'd prefer didn't exist. If only I had another year to finish this certain something before really taking the whole job search thing seriously...
Do any of you guys live in or around Los Angeles? I'd love to hang with anybody who's out there. Let's have a BBQ on my roof.I'd <3 to break the ice with you, Brad. Hell, we could be neighbors! =)
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The idea of making my own Sonic game tickled my fancy back in the day. It wasn't 'till 2005 that I understood programing principles enough to really get into it, though. Thank RPG Maker for that, I guess.
Plus even if I post once in a blue-moon nowadays, I'm still watching. This place is just that cool.
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You build momentum, it carries you across. Nothing special.
EDIT: Found a better example.
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1. Yes
2. Yes
3. Only what it shares with C++
4. No
5. Yes
6. Read of them, but don't use them often enough to know them.
7. Simplicity (Ruby syntax preferable); portability; extendability with DLLs; automatic backups; inner workings are plainly visible (so more significant changes can be made through extensions). Preferably, the ability to change the rendering/audio system to whatever tickles my fancy without having to build around the native ones.
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Damn it, Bailey, thanks for ruining a perfectly good birthday with your dead chickens. I hate you forever now.
(Happy Birthday, good sir!)
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The final fantasy spell of the same name, which I felt rolled off the toungue really nicely. The initials on the end have had different meanings overtime, but currently it means Game Programmer.
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Happy Birthday, g- awww, too late.
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Happy Birthday, good sir!
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I came in here expecting a thread about my favorite university...
"Son, I am dissapoint."
(Happy birthday, good sir!)
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Yeah, I was wondering about that. wtf?
Apparently, LinkG07 is giving me an XBox 360. Using his scholarship money. Be sure to kill him for me.
Oh, and I got to see Zombieland. Awesome.
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Happy Birthday, good sir!
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They needed low levels to justify going back to Kanto. They'll never allow us to fight npc trainer battles at levels higher than 70...
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Too bad about Death Note being cancelled though.
We saw it the last time we went, so it's not a big deal.
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Damn it, I had feeling you'd be there, too! What the hell? ;_;
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No need to, I already implemented a camera wich works exactly like the one in Sonic 2.
If he's talking about the old "Sonic Dash" with most of the elements already implemented that you and Rogue collaborated on, that camera isn't going to be there...
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Oh snap, I was credited? I don't even remember what I contributed... >_<;
Rogueyoshi the camera is straight out of Dash... How might it be improved? Your not the only person to say that.Just remove the interpolation. The code for that should be somewhere in the end step of objPlayer.
*Remembers who he's talking to*
Oh, NOW I remember why I was credited... *facepalms*
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MIMICS, ALL OF YOU!
*pulls out shotgun* *start shooting people*
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Happy Birthday, good sir!
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You've got to be kidding me... >_<;
Pssst!
in General Discussion
Posted
Happy Birthday, g-... wait, who the hell is AARON?
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oooooooooooooooooooooh...