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SoaH City Message Board

Aaron C-T

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Posts posted by Aaron C-T

  1. Excuse me sir, but Sereph accidentally nudged his old Xbox model and had his Resident Evil 5 game destroyed. Or doesn't that count because it isn't on video?

    I think we both know I wasn't really commenting on Sereph. I was simply making a point about the video you used to stir up this discussion which was, quite frankly, the most ridiculous thing I've ever seen. And whether you've heard of it happening on other consoles or it's happened to you is irrelevant. It's a known issue with the Xbox 360 and, quite frankly, it's just one of those basic rules like "touch the power supply or wear an anti-static strap"- you take the disc out first.

    To whoever said it: When accidents happen involving something that isn't under warranty, the user generally does have to pay.

  2. Also, I don't see the problem with other playable characters - it worked in S3K and the Sonic Adventure games :P

    A lot of people would argue it didn't on the latter, but I'm not one of those people. I do believe the original SA handled it a bit better than it's sequel, though.

  3. Seriously, dude, what the hell are you talking about.

    Correct me if I'm wrong, but he's clearly saying that the jumping animation being a tad slow (in comparison to the old games) doesn't really change the way it controls. And really, on both sides of the fence (apparently), these journalists talk about a whole lot of crap that doesn't actually matter. This isn't even a preview, really. His largest complaint, and the only one that he elaborated on, was that the homing attack was cheap and I imagine he could easily just not use that attack. He's basically just mirrors complaints he's heard before and he could've easily have not played the game, visited a video game forum instead and come to the same conclusion. That's some serious BS.

    That's a pretty weak argument. If you don't need to use a certain feature, it's probably either redundant, or bad level design.

    I disagree- you can probably home into something that might normally be a bit too high to reach via a regular jump and- bam- instantly not a redundant feature. I could be wrong, and someone correct me if I am, but I think you can probably get through most of the original games without using spindash or rolling. Are those redundant features? Often times when you're straight-up required to do something in a game it ends up feeling canned, so options are always nice.

    Also, because it's just so, so good:

    Someone else might like using it, and if you don't, then you don't have to.

    Of course, depending on the paths you might have to anyway, but not necessarily every five seconds like the guy who wrote that.

  4. Personally, I think that is quite pricey but to all their own.

    I call so much BS on this pricing stuff. Sure, it's pricey as hell, until you consider the price of buying multiple Wii Remotes + Motion Plus + Nunchuks. Or multiple PlayStation Move controllers. So it's not really that expensive at all.

    Accidents happen. An unintentional nudge shouldn't cost you $50.

    Excuse me sir, but he picks that console up and rotates it to a completely new orientation. Unintentional nudge is randomly a 70 degree rotation. I'm really with Andrew on this: "Why the fuck would you move a console when the disc is being moved ANYWAY?"

  5. Sorry, but the new Zelda is.....yeaahh. I'd say it looked like it was developed for the gamecube, but both Wind Waker and Twilight Princess looked FAR better than this game.

    Eh, different strokes, but fair enough.

    The Kirby game looks pretty weird. Not sure I like being able to see straight through him, but I'm sure it'll work fine in motion and I'm just being a tool.

  6. XDDD It looks graphically better than the new zelda on Wii. (Im joking but im half not)

    Oh come on. My only complaint is that it's not as painterly as the concept art, but I can live with that.

    Edit: On the subject of painterly, I hope Epic Mickey is as awesome as Castle of Illusion.

    Edit 2: Wait.. how powerful is the 3DS exactly? I just went to Nintendo's E3 site and I see Kingdom Hearts listed (and Super Street Fighter IV).

  7. I largely believe it doesn't even matter. It'll happen again. I remember seeing some news report on the subject of Offshore Drilling a week ago and the viewers were asked to state whether they believed this spill would affect the offshore drilling movement (or something like that). It doesn't matter, because these sorts of things will happen- it's just the nature of the business. All the talk of offshore drilling reducing dependence on foreign oil is crap- it's just a temporary fix. We'd still be dependent upon oil, a resource that is eventually going to run out and ruins the environment/kills animals/destroys livelihoods when this type of thing happens.

  8. I've already got Sonic Adventure for my Dreamcast... although, for the right price, I'd totally snag a copy for my 360.

    On a side note: I still really hate that the Zune/Xbox Live ecosystem runs solely on points. I wish you had the option to just charge as well- I hate randomly having 8 pts that I can't use, and I don't want to buy more because I know I'll eventually have more unused points. ::shrug::

  9. In DJ's post right above mine, which has since been deleted, he said something along the lines of Sonic 4 using a Casino level and something else that I don't really remember and can't quote because it's now gone. Trust me, if he hadn't I wouldn't have randomly brought it up. Notice how in his post right below mine he corrects an error I made but allows that statement to stand? All this talk about gimmicks and badniks is irrelevant- as I'm not talking about them nor do I wish too. I was simply calling out that one tiny part of his statement. Why would I comment on a specific part of his post that never existed?

    I appreciate you wanting to argue on his behalf or something, but it's whatever- we're discussing someone else's deleted comment about a questionable game that I probably will never play anyway. :P

  10. Me? Love? Unleashed? Your accusation that I "love" Unleashed is greatly exaggerated.

    Yea, that was a mistake and an honest to god accident. Gonna fix that now.

    If us FGers can make more original looking levels than Sega using old graphics and remixing then Sega has a problem, and Sega does have a problem.

    I was actually only referring to the bit where he talks about the overuse of Casino levels and stuff. Most Sonic games start green, include a pinball/casino level, some form of sky level, an underwater level, and a machine level. It's not really much new

    Also, I've no idea what post is being discussed. So.. ::backs out::

  11. Hey you. Do me a favor. Stop talking. If this were 16- or 32-bit it would still not be very exciting for a lot of people. It'd just look different. That effectively doesn't really change much. In fact, if that were the case I bet people would complain that the classic look was being raped and wasted on a crap game. I'm sure of it. Although, once again, that doesn't affect gameplay at all. And on that note, I really don't understand how you can whine about 16-bit goodness, but you like the on-rails grind fest of Unleashed. Then again, I really don't care- just complain about something else.

    Oh, and that level rehash argument's pretty weak too.

    ::Edited::

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