(Sonic Worlds 0.5 - Spin Plataform Version - MMF2S B247)
I was creating a level in Worlds, and noticed that the badniks won't hurt Sonic if they touch him.
The events are untouched, though.
Sonic will get hurt if he gets hit by a spike, for example.
The "Test Level Act X" works fine, but also gets this problem if i delete most objects of the level. I don't know what is the cause.
Also, when Sonic destroys the first breakable wall placed in the level, it's pieces will spread in various directions instead of just falling.
What do i do now?