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Posts posted by Realm0D
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Don't you have a normal PC?
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http://rael0505.com/download/MMF2-360beta.mfa IS the engine i want. In Blaze's Exes that i showed, (http://rael0505.com/download/MMF2-360beta.mfa) IS what he used to make it. I am damn sure of it. He didn't use SonicWorld 0.1. He used MMF2-360base. Which uses the same mechanics as SonicWorlds hence why Blaze named it SonicWorlds alpha. By the way Lark, I wasn't asking for his engine, I was asking for the engine he used. As far as i know, thats not against the rules or part of any rule.
Lark, If you have "http://rael0505.com/download/MMF2-360beta.mfa", if you could Pm it to me. that'd be great if you have it.
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Now why would he spend all this time making an engine and then not using it eh? And flame, Those exes were the same engine i want, I know he used the engine I am wanting. I can tell by the layout, Debug keys & engine feel. What he used was a nacked 360 engine on it's own.
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Yeah, You could advance it up and make it like sonic rush
This is were the dash sprite itself rotates depending on your gravity. Lets say your Xspeed and Yspeed.
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Actualy, Flame. You're wrong. I know exacly what engine he used. This gives it away how I do.
This is my proof :http://mooglecavern.com/blazefire/MMF2-360beta_5l.exe
And this : http://mooglecavern.com/blazefire/tfh_beta_4b.exe
This is what I want to do. Make my OWN engine. But not NextGen, More like Sonic3nKnuckles.
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Sonicworlds is already made for me, I don't want it made for me. I want it to have my own style and for me to know that everything i code and i know what does what. There is no way I could ever make a 360 engine like you lark, I'm not smart enough.
I just want the engine for a challenge, I don't really care if SonicWorlds is better or not. I just want that one I asked for. Obviously I will try to improove it in my methods and edit it my way.
By the way DNL, thats not what i wanted but thanks for the URL anyway.
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There's a base version with just animations somewhere.
Omfg, Your signature......Awesome! Do you have it Azu? I don't understand how so many engines aren't on the main site . Many of them damizeans.
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@sayi50: I've managed to fix that glitch.
@iki77: I have some ideas for Emerald. One thing is clear though, the character will need alot of work.
I'm here to finally make a new update... with screenshots!
[qimg]http://img527.imageshack.us/img527/8007/battle08.jpg[/qimg] [qimg]http://img527.imageshack.us/img527/4773/battle09.jpg[/qimg]
I've managed to finish and debug the Twinkle Snow arena. This time, you can break the bridge with a well-place Slam Combo. For more news, be sure to go to the SSK website/blog thing.
Yay, An Ice level at last. Awesome!
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Before:
[qimg]http://img513.imageshack.us/img513/4300/worlds.png[/qimg]
As of now:
[qimg]http://img248.imageshack.us/img248/4300/worlds.png[/qimg]
Next i will edit the pillars, "green things" and hills in the background.
[qimg]http://img2.imageshack.us/img2/5904/worlds02.png[/qimg]
Hm, i will scrap the "Flipper Festival" idea, because i think the level looks nothing like a "green casino" anymore.
"Tropical Treasury", then? o.o
@Slingerland:
I'll see if i can draw Sonic.
...What, SFGHQ has a main site?! No way, i cannot believe it! =O
Looks very nice Hyper, I especialy like the HUD you've made too. Keep it up.
222nd POST FTW!!
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So, you want a Sonic engine with more bugs and lag?
More of a challenge Lark
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Then don't bump until your "bigger thing" is ready.
Exacly my point Slingerland
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http://www.soundmage.com/bluelazor/resources.html
"360 Degree Movement Engine for MMF (Build 2)"
You'll need abunch of extensions (I think it's MathsArmyKnife and AssArray, I can't remember, that was the ones I had to find, and MathsArmyKnife is TGF only or something..)
Lol, Blue Lazor.
That isn't MMF2, Btw. I need the original Version. I'm assuming Blaze_Hedgehog has it?
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I'll get right to the point. Were can I find the engine that is used for The Fated Hour and some other games such as Sonic Pheonix. I have gathered information which tells me they use a single 360 based engine made by damizean containing Sonic1 sprites. SonicWorlds Alpha if you will.
Any information regarding this would be very much appriciated.
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I made a Bump for a reason you know.
The bump wasn't much worth it since their isn't anything on the moddb page apart from 3 screenshots we've all seen before.
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I should be trying to make doujins or what ever. Baah~!
I blame TV.
[qimg]http://img56.imageshack.us/img56/1001/scan10359.jpg[/qimg]
What is sonic doing?
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Does it look better now?
[qimg]http://img513.imageshack.us/img513/4300/worlds.png[/qimg]
Now i think about it, i guess i should use brown in the sides of the walls instead of yellow.
I am confused, lol.
Three words, OH MAH GAWD!! That's Epic!
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Thanks! I have a new one I just uploaded yesterday (Thursday).
Tee's Best Day Ever (I had no time to convert this to WMV and post it to Youtube. Sorry >_<): http://ugomemo.hatena.ne.jp/5A3D37B031CFC3B8@DSi/movie/CFC3B8_090E4A0F06EF0_041?in=user
Don't know why but I loved both of thease videos. Good job.
Edit: They were funny too.
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How much do you think you could bring out a demo as of the game's current progress?
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How the hell do you download it? I tried every way I could but it doesn't help that it's in Half English and half Japaneas/Chinese.
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You cannot create a 360 engine without using Sin and Cos so you've pretty much eliminated any chance of that happening. But you know what? I'm not very good with Sin and Cos either and the xmas engine uses them which is what Time Twisted runs on and some how I managed to make time twisted, so I'm sure you can manage to make something with worlds.
Sure, I can edit code a bit. But I'm probably 1/8 as good as Blaze_Hedgehog. Now that is poor and I've been using Clickteam products for 2 years now.
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*Wikipedias* Nope, Crystal Tools engine.
Why do you always want to proove someone wrong.......
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You know what's faster? Using someone else's.
I haven't once used my own engine. I pushed Dami's MMF1.5 engine to its limits to warrant a move to Sonic Worlds. Then, as 2007 Pristine Palisade's lag indicates, we pushed that one to its limits. The rest is history.
It's just, if it was made by me, I know were everything is, Everything does and How it does it and can easily edit what I want to tweak. I find SonicWorlds code *Some not all* Complicated. I have no idea what Sin & Cos functions are for I know what "abs" is and I know what it can be used for as SonicWorlds has tought me that but it's those little things that I just don't understand.
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Hmm, I deleted the warp engine, and now it works. ?? I realize there's another warp engine related problem regarding badniks. So clearly the warp engine is doing something bad to Sonic Worlds.
Usualy when i find a unusual bug, I turn of each group of an event one at a time to see which might be affecting it.
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I'm fairly certain you are correct. You just think its pretty because they added a lot of gimmicks but really worlds is still better.
Worlds isn't what i'm looking for, i want to make my own engine. Not use someone elses....
MMF2 SonicEngine ?
in Game Project Assistance
Posted
The Engine I want is What CheezKrisp has used before. Layout is similar to the exe I posted.