I... I don't want to know.
Anyhow... Moar screenshots. Say hello to Kazemon, who is now the fifth playable fighter!
Just a note, she has an additional Down+Attack move, like in Battle Spirit 2, which sorta makes up for the fact that her projectile has limited range. Her inability to carry and throw objects/other fighters has, thankfully, vindicated my decision to not implement that for this demo (well, aside from the fact that the throw move is broken right now).
And, in addition, I've made some cosmetic changes to the speech bubbles and how the bubbles that aren't specific to any on-screen character are displayed. The font in particular is no longer a sprite font, it looks comparatively boring, but I won't lie, it's infinitely more readable, and I'd rather have dialogue as readable as possible over looking fancy.
Also, the dialogue wheel also looks a bit boring, but it's way less shittier than the original placeholder. Still a placeholder, but it has 24 slots, now rather than the typical eight.