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Distortion effect


axeldoll

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Hi anyone know how to make distortion effect or something. 

Also is used when the player is under the water.


I did not find how to do this so please if anyone say me I really appreciate it
Edited by axeldoll
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Use the Perspective Object. Make it the exact same size as the water overlay object. Set the effect to a Sine Offset, Horizontal direction, oriented to the Right/Top, zoom value of 4, offset of zero, 2 sine waves. Now in your events, add a new event so that every tick, the Perspective object will be aligned with the water overlay, and add one to the offset. That will create an underwater distortion effect!

I suggest you put the Perspective object on a lower layer, like directly above the parallax background layer. The effect doesn't look good on the player, game objects, or level tiles, imho.

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