axeldoll Posted October 16, 2014 Report Share Posted October 16, 2014 (edited) Hi anyone know how to make distortion effect or something. Also is used when the player is under the water. Example: https://dl-web.dropbox.com/get/Effect.gif?_subject_uid=328055506&w=AAAG8D0cCsQdW9jhM2BxFg6yj8yEjhqA2E2e5GrBBJM2tQ I did not find how to do this so please if anyone say me I really appreciate it Edited October 16, 2014 by axeldoll Link to comment Share on other sites More sharing options...
Techokami Posted October 16, 2014 Report Share Posted October 16, 2014 Use the Perspective Object. Make it the exact same size as the water overlay object. Set the effect to a Sine Offset, Horizontal direction, oriented to the Right/Top, zoom value of 4, offset of zero, 2 sine waves. Now in your events, add a new event so that every tick, the Perspective object will be aligned with the water overlay, and add one to the offset. That will create an underwater distortion effect! I suggest you put the Perspective object on a lower layer, like directly above the parallax background layer. The effect doesn't look good on the player, game objects, or level tiles, imho. Link to comment Share on other sites More sharing options...
axeldoll Posted October 17, 2014 Author Report Share Posted October 17, 2014 ok thanks techokami! Link to comment Share on other sites More sharing options...
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