ZigZaX Posted December 26, 2014 Report Share Posted December 26, 2014 (edited) Or you could make it so he despawns in a different way, considering that method relies way too much on the jump. The death animation also lasts forever.What is this game made in? Is it a pre-made engine, or from scratch? Game maker, Fusion, or something entirely different? Edited December 26, 2014 by ZigZaX Link to comment Share on other sites More sharing options...
Plom510 Posted December 27, 2014 Author Report Share Posted December 27, 2014 @ZigZaX The game is made with GameMaker: Studio. It isn't quite a pre-made engine so it's by scratch. With the boss' death, I think I know how to fix it since a friend of mine encountered a similar problem and showed me what happened. I'll probably update the demo with the fix as soon as I find time to do so. Link to comment Share on other sites More sharing options...
Mors Posted December 27, 2014 Report Share Posted December 27, 2014 When I defeat the big crab robot as Bingo, the level doesn't end. Instead, I keep hearing the explosion sounds in a loop. What's wrong? Same thing happened. Well, I liked the level design more but slopes are still really buggy. Link to comment Share on other sites More sharing options...
Plom510 Posted December 27, 2014 Author Report Share Posted December 27, 2014 Updated the demo!http://www.mediafire.com/download/ce7y1i224xq768a/btm_demo_1_5_1.zip This should hopefully fix the problem you guys are having with the first boss. There are also some minor layout changes to Verdant Valley 2. Link to comment Share on other sites More sharing options...
ZigZaX Posted December 27, 2014 Report Share Posted December 27, 2014 (edited) I should also mention, the boss invurnerability times are way too long, and i can get damaged while hurting enemies due to the boss's invurnerablilty state can still damage you. But the game is getting more fun i can say that. Edited December 27, 2014 by ZigZaX Link to comment Share on other sites More sharing options...
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