Hello, I am kind of new to this and I could use some help with my project.
Currently, I am working on my Sonic fan game using the latest Sonic Worlds engine. I learned how to use this engine mostly through trial and error but i think for the most part, I understand how the engine works. However, I ran into a problem.
I am trying to create a spinning helix that wraps around Sonic as he moves. What i want the helix to do is:
1. Wrap around Sonic like he is inside the helix .
2. Change the helix's angle as Sonic changes his angle.
www.youtube.com/watch?v=sPFMPuHMoO0&list=UUm1_X6ow_XmpABWGiHjlj
As you can see, It is a makeshift helix animation I am using here. The part that bothers me is how the helix animation cuts Sonic in half at times. As for my second issue, I don't know where to start on this one. I'm thinking if I make a condition that gets the animation to match sonic's angles it should work but this animation is for when Sonic's in the air.
Help with this is important for my progress and any suggestions are welcome.