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eighttailedfox

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    Sonic Mobius

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  1. Episodes 5 and 6 Despite being stupid, Knuckles really clicks as the "stupid" guy these two episodes. Robotnik is the saving grace of this show. He really is. It's nice to see Amy get some development.
  2. Added a Video to First post. Short and simple. Just showing some of the art made in the past week inside and working in Stealth's HCGE. Really a proof of concept. Edit: Added a Meet the Team Section, to give a brief description of current people involved. Edit Edit: I'm helping my dad move, so you may not hear from me for a week after Tuesday.
  3. So Episodes 3 and 4. I'm really digging Eggman. He's really selling the whole kid's show super villain thing. Certainly my favourite so far. It seems this Knuckles is as stupid as the one from the game though. That is unfortunate. Overall I think the two episodes were better then last week's.
  4. This is what I was talking about. Thank you. I did get one person interested to contact me thanks to these intial threads. We're working on the test level now. Not much to look at but this is the first art tile we have so far: Once we have a level to call our own up and running, I'll be updating the thread to show it ingame. Anyone could slap someone's zone art into someone's already working sonic engine, and I wanted to show better then that. Thanks for taking your time to reply. I should have some basic stuff to show by next week.
  5. I'm going to tell you the same thing I said there. "At the current time, As it says we're only looking for a concept artist for the first zone. This isn't a recruitment thread for anything else at the moment. Just looking for a little help for the first zone, so that we'll have screenshots and footage for later recruitment. Please don't misread." Quite frankly, I haven't lied to anyone. We don't have any of our own assets at the moment, as far as using someone's else assets, that doesn't make sense. I could use someone else work, then someone would likely call it plagurizism and not my work. I am being completely honest and open on where the project currently stands. I'm not trying to trick people into joining the project. So I'd appriciate it, that if you don't have any helpful advice for a newly starting project, for what they should be doing, or how to get proper help. Then please don't go out of your way to tell me to not try. I'm sorry if I offend anyone with any of this, just the level of hate aimed at new projects (On retro in particular.) is oddly extreme.
  6. Sonic Mobius Is a non-profit Fangame, created in the same vein of classic sonic. Built using the foundation of Sonic 3 and Knuckles, Sonic Mobius takes on the continuing fight against Dr Robotnik but in a different series of events. Taking ideas, themes and characters from the Sonic the Hedgehog TV series and the Archie Sonic Comic, Sonic Mobius intends to bring to life concepts from these to the game. Sonic Mobius is a Sequel to Sonic 3 & Knuckles, starting a alternate history of sonic (We all know where Sonic 4 went.). Quite a while after his defeat in the Doomsday Zone, Dr Robotnik has finally rebuilt and is on a rampage. Friends, new and old, must band together and crush all his forces. Sonic Mobius strives to elevate itself to the standards of the Original Games and that of Fan Games like Before/After the Sequel. All team members are committed to the experience and the standards needed to be achieved in the final version. Main Project Team (so far): eighttailedfox: -Basically a jack of all trades kind of guy. Learning how the art and music needs to be formatted to work in the engine. Learning how to use and modify the HCGE engine, including getting help and lessons from Stealth. Research and public relations. Flame Arthur -Test Level Art. Art and Music. Mostly helping artistically and musically. NakashimaKun: -Project supporter, and webspace host. Currently waiting on me to get more concrete progress before committing. Stealth: -Providing technical support and basic lessons for HCGE, but not working with the project directly. Vague Job Titles: Current Video: The Project is just starting, so we are looking to get the First Zone Playable before starting recruitment for full-on production. Currently Looking For: Concept Artist: -For rough sketches and rough coloured first Zone look and themes. -For rough sketches for enemies of the first Zone. My Contact Info: Message me through this thread or Sonic United personal message. Or add me on Skype: eighttailedfox Credits: Sonic Team / Sega for all things Sonic Archie Comics for all things Mobius Stealth for HCGE
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