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SoaH City Message Board

null1024

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  • Posts

    167
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  • Website URL
    http://s_a_2_d.sitesled.com

Profile Information

  • Location
    Right in front of you
  • Interests
    SEGA, videogames, Sonic, 3d Modeling, breakdancing, movies, swords, soccer, scooters, and swords

null1024's Achievements

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  1. Nice game, but if you press [space]. the game suddenly disappears. (this has happened to me twice...)
  2. Screenies of Progress! Intro Screen: Title Card: Boss Fight: Showing graphics improvements in FG tiles. Same:
  3. I know I will win at this. *digs up ancient alpha copy of RunDrive 3*
  4. Gran Paridiso. [Latin for Grand Paradise] Version 2. And Huepow... wow... *drools*
  5. RocketDock (http://punksoftware.com) and BBlean (http://bb4win.sourceforge.net/bblean/)
  6. I like how cheap Torque seems in comparison to MMF2, 'specially considering it's power... (I Googled it) And THANK YOU kain, that is exactly what I needed... +rep...
  7. Ok Sling. But the rotation part might get kinda weird to implement... The rolling part won't be too hard to do though, I'll get started on that now. [edit] Until I find a decent get_angle() function, rotation won't be possible, since the engine doesn't check the angles.
  8. Wow... That's fast service.... (Nice file name BTW... )
  9. Crud... Ok, the new engine is 1/2 way implemented, a hyper beta demo of it is up for download, it's engine180.gmd, at the first page d-load link. [Edit] ...I got ninja'd. Crap... You posted before I was done typing. And your post is long!!! ^ And in reply to the above post ^ I'm currently working on implementing Dami's slope engine for GM5.3 into the game. engine180.gmd is the ultra-beta...ish new demo. GM5 is needed. EXE will come soon. [edit 2] engine180.exe is up. That's the ultra-beta (almost alpha-ish) engine test. Download page: http://www.4shared.com/dir/2277153/c01b1c0/Fangames.html
  10. Sonic RunDrive X new engine screenshot of Rush City.
  11. My list___________ Sky Blitz Digital Rush Neon City Vertical Highway Demented Space Aero Factory Pure Ocean Iron Skies Final Overdrive Eclipse Chaos
  12. Well, I'm 1/3 way done implementing the new engine... I've gotten the boss to half work with the new Sonic object. PS: DW, is the program you mentioned free? 'Cause that would be perfect to use...
  13. Takes too long to load the sprite rotations, and runs kinda slowly. I've experimented with it before, and it gave me a fps of about 20-45.
  14. Ok... Fsck this... I'm using a 180 engine now... (Can't use 360 that well in GM5, and GM6 games don't agree well with my lame comp...) The current engine is dated, it's an old Kain one, and I'd use MMF if I had some money. But I'm flat broke. Crap... firefox just crashed... Ok, and the sprites were kinda just quickly done until I could get some in.
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